WORLD CREATION STUDIO
Developed through a year-long OPEN/WORLD residency at World Creation Studio (Montréal), this project gave me the time and space to experiment, take risks, and push the work’s technical and conceptual boundaries. The residency culminated in sharing the process and outcomes with the community through an exhibition, an artist talk, and a TouchDesigner demonstration. WCS supported my development at a fundamental level—through funding, skill-building, access to tools, and sustained mentorship throughout the project’s research and production.
During this period, I was able to deepen my relationship to digital fabrication and responsive audiovisual systems, moving from early prototyping into a more rigorous material and technical workflow. Just as importantly, the studio’s culture of peer exchange and generous technical guidance helped me translate complex research into accessible public-facing formats, strengthening how I communicate the work to collaborators, curators, and audiences. The residency shaped not only the project itself, but also my approach to working—prioritizing iteration, documentation, and collective learning as part of the practice.
I’m especially grateful for the ways WCS held both the practical and affective dimensions of making: providing infrastructure when the work needed it, and offering encouragement when the research became messy or uncertain. Being embedded in a studio that values experimentation made it possible to treat failure and revision as productive parts of the process. That support has stayed with me beyond the residency, informing how I build projects, seek partnerships, and advocate for the resources required to sustain ambitious, interdisciplinary artistic research.